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John McCorkle – Game Designer
John McCorkle – Game Designer
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Blog

2021-05-062021-05-06

Production Devlog #5: Time for the Retro

After a very long, very intense semester, I’m finally nearing the end. I’ve made tons of great projects, and worked with some amazing people. Let’s take a look back. What Went Well? On the production side, this has definitely been the most successful team I’ve ever been a part of. We’ve got a lot of…

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2021-04-082021-04-08

Production Devlog #4: Challenges

The sprint of March 19th to March 26th, as well as the weeks surrounding it, were hard for us as a team. Most of us were feeling very stressed and burnt out to begin with. Assignments from other classes were piling up, and production work for a lot of us sank to the back of…

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2021-03-112021-03-11

Production Devlog #3: Greenlight!

This is the third of a series of devlogs made as part of my curriculum at Champlain College. It has been an exciting couple weeks! Now that the era of rapid prototyping has come to an end, it’s finally time to settle into one project and really give it my all. My team’s game did…

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2021-02-282021-02-28

Production Devlog #2: Prototypes

This is the second of a series of devlogs made as part of my curriculum at Champlain College. Overall, the past few weeks have not been great for prototyping for my team. If I had to pick one that was the best, I would say it was our first prototype. This is mostly because it…

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2021-01-312021-01-31

Production Devlog #1: Looking Forward

This is the first of a series of devlogs made as part of my curriculum at Champlain College. With another year behind me, it is time for another semester at Champlain. Looking back, I’m proud of how much I’ve accomplished thus far. I have gained a lot of perspective on where I excel and where…

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